Scene I built learning Unreal in the Becoming a CGPro course - "Unreal for Filmmaker I." https://www.becomecgpro.com/UnrealForFilmmakers
I was working towards matching a shot in a film and chose this one from Ghost in a Shell. All assets built using KitBash 3D, Megascans/Quixel Textures and the Unreal Marketplace.
Huge thanks to my instructor Ed Dawson-Taylor and Jackie Cooper for all their time teaching, mentoring and continual support.
Final Shot
Shot Breakdown